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Why Use Music Technology in the Classroom
By Karen Henderson
As music educators, we have a responsibility to present to
students different ways of viewing the world of music. The
potential of music technology is to allow exploration of new
areas of music both in a mechanical and creative sense. With
the increasing penetration of technology into all fields,
music software developers have become todays instrument
makers and are no less part of the creative process. This
process of building the tools of music technology is proceeding
at a growing pace, so it is an opportunity for teachers to
catch onto this wave and harness some of its creative power
to ignite the spark of enthusiasm in their charges. The opportunities
of music technology can be viewed from two perspectives: education
and performance. In education, if "the medium is the
message" then music technology affords an opportunity
for presentation of musical concepts in powerful new ways.
As an example, a music note played on a midi keyboard can
be heard, shown visually on the computer screen in its correct
notational view and also as a piano roll icon displaying relative
length and pitch. The new generation of music education software
which incorporates sound, images and animations can elegantly
explain concepts like note value, where a quarter note can
transform itself into two eighth notes on the computer screen
using computer animation. It can also reinforce the concepts
of rhythm and beat by linking the aural and visual cognitive
process e.g. a visual bouncing ball which is synchronized
to the beat of familiar music.
We are continually seeing the magic of multimedia create
the sense of awe and excitement within students as they grasp
new musical ideas for the first time. Again and again we see
this in operation forging conceptual links in their minds.
The newest creativity software incorporates not only MIDI
but other media formats such as wave, MP3, streaming audio
and video and allows students and teachers easy access to
the tools of the multimedia revolution. During our workshops
with Primary and Secondary students we split our educational
software into the three categories for convenience: Tutorial,
Editorial and Knowledge. In the Tutorial area we have programs
which attempt to teach to students using a series of grades
lessons. Some popular examples of software in this category
would include Music Ace, Midisaurus, Auralia, Alfreds
Essentials of Music Theory, Piano and Guitar CD ROM tutors.
In the Editorial category we have all the sequencing programs
such as Band in a Box, Cakewalk, Cubase, Magix, Music Master,
Logic and notation software e.g. Finale and Sibelius. In the
Knowledge category we have software such as Music Conservatory
and Pianist series.
In performance, opportunities to explore new instruments
and combinations of sounds and textures are easily realized
by the new recording programs which offer not only huge palettes
of instrument sounds, but also the ability to mix, edit and
enhance the sounds of live instruments. Software now exists
which will act as an intelligent accompanist for a solo performance,
waiting on cues given and changing tempo to match the flow
of the performance. Other software packages allow students
to experiment with sound loops to create musical collages
with only a few mouse clicks; these are to act as a springboard
for compositional ideas. Home-grown Australian music software
deserves our support, and some programs such as Auralia, Musition,
and Music Master are also being received well internationally.
Each of these owes its popularity to its relevance and usefulness
in the Australian education arena, so all are well worth exploring
if you get the opportunity. Because of our close relationship
with software authors as well students and teachers, we are
able to channel feedback from users which has led to enhancements
of these musical tools. More and more programs are becoming
available with affordable unlimited site licenses, and also
student versions, making it easier for schools to integrate
technology into their music curriculum.
Binary Designs work closely with schools and universities
to promote the use of music technology in the classroom. To
help teachers wishing to get started with computers, Binary
Designs have developed an introductory computer course specifically
for music teachers. This hands-on course has been presented
in conjunction with Education Queensland for Primary, Secondary
and Instrumental music teachers in the Brisbane region. As
part of the Young Composers Competition there is an upcoming
series of Composition Workshops, culminating in a hands-on
workshop, to be held in the Griffith University Mt Gravatt
campus new computer music lab on Saturday 22nd July. This
workshop presented by James Humberstone and Binary Designs
will assist attendees convert their hand written scores into
professional sheet music. They will be using Sibelius music
notation software. This package is being used by many of Australia's
major music publishers to produce their commercial sheet music.
Karen Henderson is a director of Binary Design, a company
specializing in the use of technology in music education .
Visit their website at www.binarydesigns.com.au
Reprinted with permission from the author.
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